direct2d paint flickering flash double buffer beginupdate lock multilayer.
window ui locked beginupdate lockdraw lockwindowupdate
beginupdate
https://docwiki.embarcadero.com/CodeExamples/Sydney/en/Code_Examples_Index
https://en.delphipraxis.net/topic/4768-vcl-handling-of-dpi-changes-poor-performance/
WM_SETREDRAW
TWinControl.LockDrawing TWinControl.UnlockDrawing
TWinControl.IsDrawingLocked TWinControl.RedrawDisabled
https://delphi.cz/post/TWinControlLockDrawing-a-TWinControlUnlockDrawing.aspx
https://docwiki.embarcadero.com/Libraries/Alexandria/en/Vcl.Controls.TWinControl.UnlockDrawing
TWinControl.LockDrawing TWinControl.UnlockDrawing
https://embarcadero.github.io/DelphiVCL4Python/reference/delphivcl.WinControl.html
Vcl.Controls.TWinControl.UnlockDrawing LockDrawing
IsDrawingLocked ReplaceDockedControl
https://docs.devexpress.com/VCL/dxLayoutControl.TdxLayoutControl._members
https://en.delphipraxis.net/topic/3538-per-monitor-dpi-awareness-how-to-prevent-flickering/
https://blogs.embarcadero.com/the-vcl-lockdrawing-method-in-twincontrol/
delphi embarcadero file class bitmap
https://www.codeproject.com/articles/12870/don-t-flicker-double-buffer
//LockDrawing
begin
Screen.Cursor:=crHourGlass;
TWinControl(SomeOne).LockDrawing;
TWinControl(SomeOne).Items.Clear;
try
for I := 1 to ffffffffff do
TWinControl(SomeOne).Items.Add('Line ' + (I+1).ToString);
finally
TWinControl(SomeOne).UnlockDrawing;
end;
Screen.Cursor:=crDefault;
end;
//BeginUpdate
begin
Screen.Cursor:=crHourGlass;
TWinControl(SomeOne).Items.BeginUpdate;
TWinControl(SomeOne).Items.Clear;
try
for I := 1 to ffffffffff do
TWinControl(SomeOne).Items.Add('Line ' + (I+2).ToString);
finally
TWinControl(SomeOne).Items.EndUpdate;
end;
Screen.Cursor:=crDefault;
end;
///LockDrawing
begin
Screen.Cursor:=crHourGlass;
TCustomControl(SomeCC).LockDrawing;
try
for I := 1 to 10000 do
begin
TCustomControl(SomeCC).Color := clBlue;
TCustomControl(SomeCC).Repaint;
TCustomControl(SomeCC).Color := clRed;
TCustomControl(SomeCC).Repaint;
end;
finally
TCustomControl(SomeCC).UnlockDrawing;
end;
Screen.Cursor:=crDefault;
end;
2023年12月2日 星期六
No flashing windows paint double buffering direct2d paint flickering flash double buffer beginupdate lock multilayer. window ui locked beginupdate lockdraw lockwindowupdate
訂閱:
張貼留言 (Atom)
沒有留言:
張貼留言