2024年2月16日 星期五

Server-Side MMO Architecture. Naïve, Web-Based, and Classical Deployment Architectures

 http://ithare.com/chapter-via-server-side-mmo-architecture-naive-and-classical-deployment-architectures/

http://ithare.com/chapter-via-server-side-mmo-architecture-naive-and-classical-deployment-architectures/2/

https://www.researchgate.net/figure/Server-client-architecture_fig3_323770858

https://aws.amazon.com/tw/blogs/gametech/online-multiplayer-amazon-gamelift-aws-serverless/

https://prdeving.wordpress.com/2023/10/13/mmo-architecture-client-connections-sockets-threads-and-connection-oriented-servers/

https://forum.ragezone.com/community/mmo-server-developments.168/
https://www.gamedev.net/


https://queueing-tool.readthedocs.io/en/latest/index.html

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