2022年6月23日 星期四

DMath DirectXMath delphi vector Plotting

 https://stackoverflow.com/questions/5717829/where-can-i-get-a-delphi-pascal-implementation-of-excel-style-polynomial-regress

 https://github.com/Microsoft/DirectXMath

 http://directxfordelphi.blogspot.com/

https://github.com/CMCHTPC/DirectXMath 


https://stackoverflow.com/questions/8951509/modern-opengl-vbo-glm-and-matrix-stacks

OpenGL Mathematics  GLM math

https://wiki.freepascal.org/LMath

GLScene is an OpenGL based 3D library for Delphi and C++Builder. It provides visual
http://glscene.sourceforge.net/wikka/

https://www.codeproject.com/Articles/23736/Creating-OpenGL-Windows-in-WPF

https://github.com/arkanis/single-header-file-c-libs

http://vmml.github.io/vmmlib/
vmmlib - a templatized C++ vector and matrix math library
Its basic functionality includes a vector and a matrix class, with additional functionality for the often-used 3d and 4d vectors and 3x3 and 4x4 matrices.

https://github.com/Microsoft/DirectXMath

https://www.g-truc.net/project-0016.html
OpenGL Mathematics (GLM)
OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.

https://www.freepascal.org/docs-html/rtl/math/index-5.html
https://www.freepascal.org/docs-html/rtl/math/index.html

GLScene VectorGeometry.pas
https://github.com/cutec-chris/GLScene/blob/master/Source/glscene.inc
https://github.com/cutec-chris/GLScene/blob/master/Source/glzbuffer.pas


https://github.com/topics/matrix-functions?l=c%2B%2B













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