https://en.wikipedia.org/wiki/Linkage_(mechanical)
2021年11月26日 星期五
mechanical algorithm skeletal linkage detected simulator collision
ECMAScript and WebAssembly, JavaScript WebAssembly SIMD Chrome OpenCV.js
https://v8.dev/
V8 is Google’s open source high-performance JavaScript and WebAssembly engine, written in C++. It is used in Chrome and in Node.js, among others. It implements ECMAScript and WebAssembly, and runs on Windows 7 or later, macOS 10.12+, and Linux systems that use x64, IA-32, ARM, or MIPS processors. V8 can run standalone, or can be embedded into any C++ application.
https://github.com/WebAssembly/simd/tree/master/proposals/simd
JavaScript programs from within a Delphi app
JSKit https://github.com/eugenekryukov/jskit
Evaluate JavaScript programs from within a Delphi app, and support JavaScript scripting of your Delphi app. JavaScriptCore based framework.
3rd-Party Development Guide
https://www.crossvcl.com/tlist.html
Castle Game Engine - Coming to Delphi!
castle-engine https://castle-engine.io/wp/
Castle Game Engine from DelphiCon
https://github.com/castle-engine/castle-engine
https://delphicon.embarcadero.com/talks/castle-game-engine-coming-to-delphi/
https://wiki.lazarus.freepascal.org/Choosing_a_Game_Engine
http://www.zgameeditor.org/
https://www.pascalgamedevelopment.com/content.php
http://www.clootie.ru/
https://delphigl.com/
https://sourceforge.net/projects/andorra/
https://castle-engine.io/
http://zengl.org/
https://asphyre.net/
https://en.wikipedia.org/wiki/GLScene
------
https://en.wikipedia.org/wiki/Graphics32
Image32 - A 2D graphics library for Delphi
Clipper 6.4.0 - NuGet
LazRGBGraphics http://wiki.freepascal.org/LazRGBGraphics
BGRABitmap http://wiki.freepascal.org/BGRABitmap
AggPas http://www.crossgl.com/aggpas/
fpVectorial http://wiki.freepascal.org/fpvectorial
Andorra 2D http://andorra.sourceforge.net/
Graphics32 http://graphics32.org
http://allegro-pas.sourceforge.net/
https://imaginglib.sourceforge.io/
http://www.efg2.com/
Skia4Delphi
https://githubhelp.com/topic/delphi-library
https://torry.net/pages.php?s=72
https://awesomeopensource.com/projects/object-pascal
http://www.felix-colibri.com/papers/graphic/delphi_3d_designer/delphi_3d_designer.html
https://giters.com/topics/delphi-library
https://gitplanet.com/language/delphi
Python for Delphi (P4D)
animation spriters resource Game Engines
https://instabug.com/
https://wiki.gdevelop.io/gdevelop5/tutorials/resources
animation spriters resource https://www.spriters-resource.com/
Animated Sprite QML Type SpriteSequence
Game Engines
Unreal Engine
Unity
Godot Engine
CryEngine Crytek CryEngine 3.8.1
Amazon Lumberyard
AppGameKit AppGameKit Classic
Cocos2d-x Pyglet pygame SDL Simple DirectMedia Layer Lib
MonoGame C# .NET Foundation.
ShiVa Engine Web Player (browser plugin) available
HeroEngine
Godot Engine - Free and open source 2D and 3D game engine
Pyxel Edit https://pyxeledit.com/
Qubicle https://www.minddesk.com/
ProBuilder https://unity.com/features/probuilder
Adobe Animate
-----
Ogre3d https://www.ogre3d.org/
Power VR Ray Tracing PowerVR SDK and Tools including ray tracing
Torque 3D http://www.garagegames.com/products/torque-3d
Game Graphics Tools
Spine http://zh.esotericsoftware.com/
*** Aseprite - Animated sprite editor & pixel art tool
https://www.aseprite.org/
Beast Autodesk Gameware
https://en.wikipedia.org/wiki/Autodesk_Gameware
3D
Adobe Substance 3D Designer
Maya LT
Yebis
Enlighten
SpeedTree for Games
Umbra
Modo
OGRE3D
TOOLS
Aseprite image editor
Spine 2D skeletal animation http://zh.esotericsoftware.com/ Dragonbones http://dragonbones.com
Enlighten real-time, physic-based lighting
SpeedTree create textures for 3D objects
Substance Designer
Umbra 3D rendering Umbra (3D technology company)
CrazyBump source texture
STG.Seamless Texture Generator Normals Bump Maps Occlusion Specular
TexturePacker TexturePacker - Create Sprite Sheets for your game!
Yebis https://www.siliconstudio.co.jp/middleware/yebis/jp/
--------
Gravit Designer
Krita
ArtRage
Vectr
game graphics tools animation
----------------------------------------------------------------------
Game Audio Tools
Wwise
FMOD
Fabric
Spatial Workstation (3DCeption)
Miles Sound System
Nuendo
Bfxr https://www.bfxr.net/
DAW (Digital Audio Workstation) Tools
Adobe Audition
KOMPLETE https://www.native-instruments.com/en/products/komplete/
Audacity https://www.audacityteam.org/
Cubase https://www.steinberg.net/cubase/
REAPER https://www.reaper.fm
GarageBand https://www.apple.com/lae/mac/garageband/
SONAR https://www.cakewalk.com/products/SONAR/
Pro Tools https://www.avid.com/pro-tools
----------------------------------------------------------------------
https://hub.packtpub.com/10-best-graphics-and-rendering-tools-game-developers/
https://wiki.freepascal.org/Choosing_a_Game_Engine
11 tools to get you started making video games
----------------------------------------------------------------------
delphi Direct3D 9 Material HLSL 反射
https://github.com/LUXOPHIA/MyAsset
System.Types, System.Classes, System.Math.Vectors,
FMX.Types3D, FMX.Controls3D, FMX.MaterialSources,
MyModel と MyMaterial の統合プロジェクト。
独自のシェーダをHLSLで記述することにより、フレネル反射による鏡面反射/屈折の表現と、法線マッピングによる凸凹表現を実現。RGB毎に異なる屈折率を設定することで、簡易な分散表現に対応できる他、屈折率を大きくすることで光の透過しない金属の質感も表現できる。
https://docs.unrealengine.com/4.27/ja/RenderingAndGraphics/Materials/HowTo/Refraction/
屈折率 すなわち IOR (Index of Refraction) は、光学単位であり、光がある媒質から別の媒質に伝搬するときにどの程度曲がるかを正確に表します。 この光の現象は測定可能であるため、こうした光学単位
2021年11月25日 星期四
delphi啟動外部程式執行結束 啟動外部程式 Winexec ShellExecute
delphi啟動外部程式執行結束 啟動外部程式 Winexec ShellExecute
Winapi.ShellAPI Winapi.Windows
ShellExecute CreateProcess ShellExecuteEx WaitForSingleObject
delphi shellexecuteex SW_SHOWNORMAL
TShellExecuteInfo
WaitForSingleObject(ShExecInfo.hProcess,INFINITE);
GetExitCodeProcess(ExecInfo.hProcess,ExitCode);
createprocessasuser
https://www.codeproject.com/Articles/19165/Vista-UAC-The-Definitive-Guide
Link_Create()
Link_CreateAsUser()
Link_CreateWithLogon()
Link_CreateWithToken()
Link_Destroy()
Link_CreateProcessA()
Link_CreateProcessW()
Link_ShellExecuteExA()
Link_ShellExecuteExW()
Link_ShellExecuteA()
Link_ShellExecuteW()
Link_LoadLibraryA()
Link_LoadLibraryW()
Link_SendData()
Link_GetData()
Link_SendFinalize()
CreateProcessElevatedA()
CreateProcessElevatedW()
CreateProcessAsUserElevatedA()
CreateProcessAsUserElevatedW()
CreateProcessWithLogonElevatedW()
CreateProcessWithTokenElevatedW()
SH_RegCreateKeyExElevatedA()
SH_RegCreateKeyExElevatedW()
SH_RegOpenKeyExElevatedA()
SH_RegOpenKeyExElevatedW()
SH_RegCloseKeyElevated()
ShellExecuteElevatedA()
ShellExecuteElevatedW()
ShellExecuteExElevatedA()
ShellExecuteExElevatedW()
Requesting Administrative Rights Requested Elevation Levels Elevation
https://www.codeproject.com/Questions/182599/How-to-Run-a-Process-As-Admin
https://stackoverflow.com/questions/11586139/how-to-run-application-which-requires-admin-rights-from-one-that-doesnt-have-th
restful json datasnap scalable multi-tier frameworks delphi
NetHTTP TNetHTTPClient TNetHTTPRequest
REST TRESTClient TRESTRequest TRESTResponse TRESTResponseDataSetAdapter
Indy IdHTTP IdSSLOpenSSL
JavaScript jQuery(Mobile Http DOM Ajax JavaScript RESTful REST web service API
DataSnap REST server HTML5 client
REST Services TRESTClient TRESTRequest TRESTResponse components
System.DateUtils,System.SyncObjs, System.Math,
System. Generics.Collections,
System.Rtti, System.Bindings.Outputs,
System.JSON,
System.JSON.Builders, System.JSON.Readers,
FMX.Types, FMX.Forms, FMX.Dialogs, FMX.Layouts,
FMX.Objects, FMX.ListBox, FMX.Ani, FMX.Gestures, FMX.StdCtrls,
FMX.DateTimeCtrls, FMX.Graphics,
FMX.Media, FMX.ScrollBox, FMX.Memo, FMX.Calendar, FMX.Edit,
FMX.Controls, FMX.Controls.Presentation,
FMX.TreeView, FMX.TabControl,
REST.Utils,
REST.Types,
REST.Client,
REST.Response.Adapter,
REST.Authenticator.Simple,
REST.Authenticator.Basic,
REST.Authenticator.OAuth, IPPeerClient, Data.Bind.Components;
https://www.embarcadero.com/cn/free-tools/rest-debugger/free-download
2021年11月21日 星期日
Streaming restoring components DFM panel stream savetofile delphi
https://docwiki.embarcadero.com/Libraries/Sydney/en/System.Classes.TReader
InsertComponent RegisterClasses ObjectTextToBinary
ReadComponent WriteComponent
VclRtl
ReadComponentRes
WriteComponentRes
TFileStream – 處理文件。
TStringStream - 內存中的字符串操作。
TMemoryStream - 使用內存緩衝區。
TWinSocketStream - 通過套接字連接讀取和寫入。
TOleStream - 使用 COM 接口進行讀寫。
TBufferedFileStream
TMemoryStream 是一種在動態內存中存儲數據的流。
TWinSocketStream 是一個流,它為應用程序提供讀寫套接字連接的服務。
TOleStream 通過 OLE 對象提供的流接口來讀寫信息。TActiveXControl
System.BlockWrite - RAD Studio API Documentation
https://docwiki.embarcadero.com/RADStudio/Sydney/en/Structured_Types_(Delphi)
Standard Routines and Input-Output
https://docwiki.embarcadero.com/RADStudio/Sydney/en/Standard_Routines_and_Input-Output
System.TTextRec
https://docwiki.embarcadero.com/Libraries/Sydney/en/System.TTextRec
System.SysUtils.TSearchRec
Using the Eof and Bof Properties
System.TFileRec - RAD Studio API Documentation
System.Net.Mime.TMultipartFormData Form data encoded as a MIME multipart message following the HTML 4 standard.
https://docwiki.embarcadero.com/RADStudio/Sydney/en/Using_an_HTTP_Client
https://docwiki.embarcadero.com/Libraries/Sydney/en/System.Net.Mime.TMultipartFormData
delphi ObjectTextToBinary ComponentToString
ObjectBinaryToText ObjectTextToBinary ObjectResourceToText ObjectTextToResource ReadResHeader
ComponentToString (Delphi) - RAD Studio Code Examples
System.Classes.ObjectTextToBinary - Embarcadero DocWiki
TObjectTextEncoding
var
m : TMemoryStream;
f : TFileStream;
begin
f := TFileStream.Create('c:\testdfm.abnt',fmOpenRead);
m := TMemoryStream.Create;
try
ObjectTextToBinary(f,m);
m.Position := 0;
dxRibbon1.Free;
form2.DestroyComponents;
m.ReadComponent(self);
dxRecalculateNonClientPart(Handle);
finally
m.Free;
f.Free;
end;
end;
BinStream:TMemoryStream;
StrStream: TStringStream;
BinStream := TMemoryStream.Create;
StrStream := TStringStream.Create(s);
BinStream.WriteComponent(組件);
BinStream.Seek(0, soFromBeginning);
ObjectBinaryToText(BinStream, StrStream);
StrStream.Seek(0, soFromBeginning);
結果:= StrStream.DataString;
StrStream.Free;
BinStream.Free
function StringToComponentProc(Value: string): TComponent;
StrStream: TStringStream;
BinStream:TMemoryStream;
StrStream := TStringStream.Create(Value);
BinStream := TMemoryStream.Create;
ObjectTextToBinary(StrStream, BinStream);
BinStream.Seek(0, soFromBeginning);
結果:= BinStream.ReadComponent(nil);
Memo1.Text:= ComponentToStringProc(ScrollBar1);
ScrollBar1.Free;
ScrollBar1:= (StringToComponentProc(Memo1.Text) as TMyScrollBar);
ScrollBar1.Parent:= Form1;
ScrollBar1.Visible:= TRUE;
程序 TForm1.FormCreate(Sender: TObject);
ScrollBar1:= TMyScrollBar.Create(Form1);
ScrollBar1.Parent:= Form1;
ScrollBar1.Visible:= TRUE;
ScrollBar1.Top:= 48;
ScrollBar1.Left:= 250;
ScrollBar1.Name:= 'Ricksbar';
https://flylib.com/books/en/2.37.1/core_library_classes.html
ClientDataSet BLOB Binary Large Object TBlobField
ClientDataSet BLOB Binary Large Object TBlobField
uses IOUtils, MMSystem;
MediaPath, Path: string;
with ClientDataSet1 do begin
FieldDefs.Add('WavFileName', ftString, 32);
FieldDefs.Add('WAV', ftBlob);
CreateDataSet;
MediaPath := GetEnvironmentVariable('SystemRoot') + '\Media\';
for Path in TDirectory.GetFiles(MediaPath, '*.wav') do
ClientDataSet1.Append;
ClientDataSet1['WavFileName'] := ExtractFileName(Path);
TBlobField(ClientDataSet1.FieldByName('WAV')).LoadFromFile(Path);
ClientDataSet1.MergeChangeLog;
BlobStream: TClientBlobStream;
BlobField: TBlobField;
BlobField := ClientDataSet1.FieldByName('WAV') as TBlobField;
BlobStream := TClientBlobStream.Create(BlobField, bmRead);
Win32Check(PlaySound(BlobStream.Memory, 0, SND_SYNC or SND_MEMORY));
BlobStream.Free;
01.DataSetProvider.Options.poPropogateChanges:=True;
02.procedure TForm1.DataSetProvider1AfterUpdateRecord(Sender: TObject;
03.SourceDS: TDataSet; DeltaDS: TCustomClientDataSet;
04.UpdateKind: TUpdateKind);
05.begin
06.//DstId TADODataset
07.//FId self-growth fields
08.if UpdateKind=ukInsert then
09. begin
10. DstId.CommandText:='select @@Identity as FId ';
11. DstId.Open;
12. DeltaDS.FieldByName('FId').ReadOnly:=False;
13. DeltaDS.FieldByName('FId').NewValue:=DstId.FieldByName('FId').AsInteger ;
14. DstId.Close;
15. end;
16.end;
01.procedure TProducts.DataSetProvider1BeforeUpdateRecord(Sender: TObject;
02.SourceDS: TDataSet; DeltaDS: TCustomClientDataSet;
03.UpdateKind: TUpdateKind; var Applied: Boolean);
04.begin
05.//DstProduct from the table Name
06.//CategoryID from the associated field of the table for the word from the segment by a primary table
07.// qryIdentity is TADOQuery qryIdentity.SQL: = 'select @@ identity'
08.if (UpdateKind = ukInsert) and
09.(SourceDS = DstProduct) and
10.(DeltaDS.FieldByName('CategoryID').Value = Unassigned) ) then
11.begin
12. if DeltaDS.BOF then
13. begin
14. qryIdentity.Close;
15. qryIdentity.Open;
16. end;
17. DeltaDS.FieldByName('CategoryID').NewValue := qryIdentity.Fields[0].Value;
18.end;
19.end;
2021年11月20日 星期六
Writing large Database applications in Delphi
2021年11月18日 星期四
delphi GLibWMI MiTeC WMI Delphi Code Creator robvanderwoude wmigen Windows Management Instrumentation
delphi GLibWMI MiTeC WMI Delphi Code Creator robvanderwoude wmigen
Windows Management Instrumentation
https://www.delphipraxis.net/1351685-post14.html
(* SysUtils, ActiveX, ComObj, Variants; *)
Winapi.Windows,
System.SysUtils,
Winapi.ActiveX,
System.Win.ComObj,
System.Variants;
const
WbemUser ='';
WbemPassword ='';
WbemComputer ='localhost';
wbemFlagForwardOnly = $00000020;
var
FSWbemLocator : OLEVariant;
FWMIService : OLEVariant;
FWbemObjectSet: OLEVariant;
FWbemObject : OLEVariant;
oEnum : IEnumvariant;
iValue : LongWord;
begin;
FSWbemLocator := CreateOleObject('WbemScripting.SWbemLocator');
FWMIService := FSWbemLocator.ConnectServer(WbemComputer, 'root\CIMV2', WbemUser, WbemPassword);
FWbemObjectSet:= FWMIService.ExecQuery('SELECT * FROM CIM_PhysicalMemory','WQL',wbemFlagForwardOnly);
oEnum := IUnknown(FWbemObjectSet._NewEnum) as IEnumVariant;
while oEnum.Next(1, FWbemObject, iValue) = 0 do
https://github.com/MicrosoftDocs/win32/blob/docs/desktop-src/WmiSdk/using-wmi.md
https://github.com/RRUZ/delphi-dev-shell-tools
https://theroadtodelphi.wordpress.com/
https://github.com/RRUZ/wmi-delphi-code-creator
https://github.com/mandiant/flare-wmi
PJConsoleApp.pas
http://delphidabbler.com/software/consoleapp.html
https://searchcode.com/codesearch/view/11776132/
/Sources/WorkstationScanning/WMI/WbemScripting_TLB.pas
03_通常使うプリンタの変更 - WMI を OleVariant 型で扱う
http://mrxray.on.coocan.jp/Delphi/plSamples/017_ChangeDefaultPrinter.htm
https://www.manning.com/books/powershell-and-wmi
https://github.com/daharper/WmiExample
https://github.com/pyscripter/Pcre-Jit-Delphi
https://www.magsys.co.uk/delphi/magwmi.asp
WMISet NTSet TMTShare
https://docs.microsoft.com/zh-tw/windows/win32/api/lmshare/nf-lmshare-netshareenum?redirectedfrom=MSDN
https://docs.microsoft.com/en-us/previous-versions//t9zt39at(v=vs.85)?redirectedfrom=MSDN
NTSet (Delphi 7) - Download
Components > System > System. Torry's Delphi Pages
Delphi EmbeddedWB WebBrowser interpreter
FIREFOX Mozilla firefox en Gecko runtimes delphi
Universal Component Library UWP controls
JS electron-builder
https://github.com/electron-userland/electron-builder
Delphi-EmbeddedWB
https://github.com/ghquant/Delphi-EmbeddedWB
https://sourceforge.net/projects/embeddedwb/
How to call Delphi code from scripts running in a TWebBrowser
http://www.delphidabbler.com/articles/article-22
DELPHI WEB BROWSER BASED Cross-Platform
New VCL TEdgeBrowser Component Coming RAD Studio 10.4 Microsoft Edge WebView2
2021年11月17日 星期三
delphi DIB embarcadero delphi graphics TBitmap Vcl.Graphics.GetDIB Device Independent Bitmaps BitBlt CreateCompatibleDC SelectObject CreateCompatib GetMapMode CreateCompatibleBitmap CreateDIBSection
BitBlt CreateCompatibleDC SelectObject CreateCompatib GetMapMode CreateCompatibleBitmap CreateDIBSection
Drawing Transparent Bitmaps
http://delphi.cjcsoft.net//viewthread.php?tid=45232
Title: Drawing Transparent Bitmaps
Question: How to draw a transparent bitmap
hdcTemp := CreateCompatibleDC(dc);
SelectObject(hdcTemp, hBmp); // Select the bitmap
GetObject(hBmp, sizeof(BITMAP), @bm);
ptSize.x := bm.bmWidth; // Get width of bitmap
ptSize.y := bm.bmHeight; // Get height of bitmap
DPtoLP(hdcTemp, ptSize, 1); // Convert from device
// to logical points
// Create some DCs to hold temporary data.
hdcBack := CreateCompatibleDC(dc);
hdcObject := CreateCompatibleDC(dc);
hdcMem := CreateCompatibleDC(dc);
hdcSave := CreateCompatibleDC(dc);
// Create a bitmap for each DC. DCs are required for a number of
// GDI functions.
// Monochrome DC
bmAndBack := CreateBitmap(ptSize.x, ptSize.y, 1, 1, nil);
// Monochrome DC
bmAndObject := CreateBitmap(ptSize.x, ptSize.y, 1, 1, nil);
bmAndMem := CreateCompatibleBitmap(dc, ptSize.x, ptSize.y);
bmSave := CreateCompatibleBitmap(dc, ptSize.x, ptSize.y);
// Each DC must select a bitmap object to store pixel data.
bmBackOld := SelectObject(hdcBack, bmAndBack);
bmObjectOld := SelectObject(hdcObject, bmAndObject);
bmMemOld := SelectObject(hdcMem, bmAndMem);
bmSaveOld := SelectObject(hdcSave, bmSave);
// Set proper mapping mode.
SetMapMode(hdcTemp, GetMapMode(dc));
https://programmerall.com/article/6686314819/
Add('SRCCOPY ');
Add('SRCPAINT ');
Add('SRCAND ');
Add('SRCINVERT ');
Add('SRCERASE ');
Add('NOTSRCCOPY ');
Add('NOTSRCERASE');
Add('MERGECOPY ');
Add('MERGEPAINT ');
Add('PATCOPY ');
Add('PATPAINT ');
Add('PATINVERT ');
Add('DSTINVERT ');
Add('BLACKNESS ');
Add('WHITENESS ');
delphi DIB embarcadero delphi graphics TBitmap Vcl.Graphics.GetDIB Device Independent Bitmaps
https://docs.microsoft.com/zh-tw/windows/win32/gdi/capturing-an-image
http://blog.livedoor.jp/junki560/archives/21910595.html
delphi Navigation Sidebar LIST MENU
delphi Navigation Sidebar LIST MENU
Show and Hide Transient Content in Your VCL UI Using TSplitView and C++Builder
TSplitView TCategoryButtons TButtonCategory TButtonItem
TCategoryPanelGroup TCategoryPanel TCategoryButtons
TActionMainMenuBar
JVCL's TJvNavigationPane TJvOutlookBar TJvNavigationPane
TreeViewToMenu
TSearchBox
TSplitView
TDockTabSet
TFlowPanel
TControlList
MS Ribbon Control ActionManager
TreeControl Virtual Treeview VirtualTrees STYLE
https://docs.microsoft.com/en-us/windows/win32/controls/tree-view-controls
Navigator Container
http://docplayer.net/77223250-Windows-controls-last-part.html
MVVM Delphi Architecting Building Model
MVVM Delphi Architecting Building Model LiveData ViewModel
https://blog.grijjy.com/2018/01/22/mvvm-starter-kit-part-1-of-3/
MVVM Starter Kit (Part 1 of 3)
https://github.com/grijjy/GrijjyFoundation
https://github.com/grijjy/MvvmStarterKit
https://www.youtube.com/watch?v=Ci1HP8ZBJxk&ab_channel=EmbarcaderoTechnologies
http://www.malcolmgroves.com/blog/?p=1340
https://bitbucket.org/sglienke/dsharp/src/master/
https://blog.grijjy.com/2018/01/24/mvvm-starter-kit-part-2-of-3/
TDirect2DCanvas delphi source code game
Direct3D9.pas DirectInput.pas
DirectDraw.pas
DirectSound
DirectMusic, D2D1.pas
JEDI_Code_Library
Windows Media Format 9 API (WMF9.pas) Prodigy Math Game
Wincodec.pas (podpora TWICImage a tím i třeba Tiff, CR2 a NEF grafické formáty)
cor.pas (.NET unmanaged compiler API - cor.h)
OpenGL.pas
Manipulations.pas - Manipulation SDK
rtti.pas - nové Run Time Type Information
IOUtils.pas - OOP přístup k souborům
Diagnostics.pas - TStopWatch (někdy příště)
"RAD Studio\7.0\source\Win32\vcl\":
Direct2D.pas Direct2D API z Windows 7 (Vista), tj. TDirect2DCanvas
Gestures.pas, GestureMgr.pas, GestureCtrls.pas - Gestures
Keyboard.pas, KeyboardTypes.pas - Klávesnice pro touch
https://delphi.cz/2010/02/default.aspx
https://windwings.wordpress.com/2009/08/13/rad-studio-2010-review-8-and-now-some-feedback-from-us/
https://delphi.cz/post/Graphics32-GR32.aspx
WinAnimationManager: Grid Layout
IUIAnimationManager ID2D1Bitmap IUIAnimationVariable
http://teran.karelia.pro/articles/item_4425.html
IUIAnimationManager ID2D1Bitmap IUIAnimationVariable Win Animation Manager
https://docs.microsoft.com/en-us/windows/win32/uianimation/-main-portal
https://fireblazefmx.wordpress.com/
http://www.bilsen.com/windowsanimation/
https://castle-engine.io/wp/2019/01/02/spritesheet-gui-utility/
https://github.com/valterb/spritesheet-utility
https://www.bverhue.nl/delphisvg/author/bverhue/
https://castle-engine.io/wp/
Delphi Games with Jim McKeeth
https://youtu.be/JiHFspGIpBk
2021年11月12日 星期五
Can Delphi insert Excel 2007/2010 table
1) Delphi has no support for any Excel natively. It is all done with hands-tuned OCX import, and you can make your own import any time you need it!
Delphi Menu: Component / Import COmpionent / Type Library / excel.exe
2) but if you talk about Delphi XE2 it containsthat hand-tuned c:\RAD Studio\9.0\OCX\Servers\pas2010\Excel2010.pas for you
And thus Delphi has 3 design-time packages for you:
- c:\RAD Studio\9.0\bin\dcloffice
2010160.bpl - c:\RAD Studio\9.0\bin\dcloffice
2K160.bpl - c:\RAD Studio\9.0\bin\dcloffice
xp160.bpl
https://winsoft.sk/officecs.htm
https://sourceforge.net/directory/?q=delphi%20excel%20components
https://torry.net/pages.php?id=551
Delphi Easy Excel 基礎類別設計http://grandruru.blogspot.com/2020/03/delphi-easy-excel.html
https://edn.embarcadero.com/article/40813
https://delphi.fandom.com/wiki/3rd_Party_Components
https://github.com/sergio-hcsoft/Delphi-SpreadSheets
Regex library for Delphi
https://github.com/shukomiya/skregexp
shukomiya/skregexp: Regex library for Delphi 2005 later
https://github.com › shukomiya › skregexp
Regex library for Delphi 2005 later. Contribute to shukomiya/skregexp development by creating an account on GitHub.
・SKRegExp Trainer
"Delphi 2005 以降で利用可能な SkRegExp (小宮さん作 SkRegExp
https://ht-deko.com/tech053.html#DFMCONV
・PerlRegExp Trainer
Delphi XE から標準搭載された TPerlRegEx
・VBSRegExp Trainer
VBScript の TRegExp (正規表現クラス) の練習ツールです。
・RegularExpressions Trainer
- SkRegExp / PerlRegEx / VBSscript / RegularExpressions (FMX) 版すべて同じアーカイブ内に入っています。
- VBScript 版は、他の 2 つと同じような動作にするために場当たり的な手法を採っています。
あまり参考にしないで下さい&ちゃんとした使い方は Mr.XRAY さんとこの記事 を参考にして下さい。 - VBScript 版をコンパイルするためには、タイプライブラリの取り込み ("Microsoft VBScript Regular Expressions 5.5") が必要です。
- SkRegExp / VBSscript 版は Delphi 2009 以降でコンパイルできると思います。
- PerlRegEx 版は Delphi XE 以降ですが、TPerlRegEx を別途 DL すれば Delphi 2009 以降
- RegularExpressions (FMX) SkRegularExpressions / RegularExpressions
- TPerlRegEx DH 山本さんの記事
・正規表現トレーナソースコード
Excel Creator Ver3.0 ( アドバンスソフトウェア製 )
http://mrxray.on.coocan.jp/Delphi/plXLSOut/index.htm
Excel 出力コンポーネント
Excel Creator Ver3.0 ( アドバンスソフトウェア製 )
ExcelCreator Ver3.0 は,ExcelCreator 2007 に収録されている製品
http://mrxray.on.coocan.jp/Delphi/plExcelEx/index.htm
エクセル操作フォームEx